亡者无言DZ专用TMW

2017年3月11日05:15:13 发表评论

^1^T^SVersion^N84301 ^SNumGroups^N14 ^SDrawEdge^B ^SGroups^T ^N1^T ^SGUID^STMW:group:1NcoXVfvINcl ^SScale^F6907794544394260 ^f-52^SLocked ^B^SEnabledSpecs ^T^N259^b ^N261^b ^t^SPoint^T ^Sy^F4510323935543303 ^f-45^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F5438020107024848^f-49 ^t^SColumns^N6 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuff ^SName^S精准定位 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1PBPjzCD6Chd ^STexts^T ^N1^SCD ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S193359 ^SStates^T ^N1^T ^t^N2^T ^SColor^Sffffffffd ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^N102^T ^SAlpha^N0.3 ^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SName^S强势连击 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^N2^T ^SType^SAnimations 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^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SStunned;~`CrowdControl;~`Disoriented ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^STMW~`-~`Ding~`7 ^SEvent^SOnFinish ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SName^SIncapacitated ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^t^SName^S通用控制 ^t^N7^T ^SGUID^STMW:group:1Np3d0DyNzrv ^SScale^F7388915170279446 ^f-52^SRows ^N2^SLocked ^B^SEnabledSpecs ^T^N259^b ^N261^b ^t^SPoint^T ^Sy^F8535958127378456 ^f-46^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F5510604210733664^f-45 ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SALIVE ^SUnit^Starget ^t^Sn^N1 ^t^SName^S鬼魅攻击 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SOnlyShown^B ^SValue^N5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SInfinite^B ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S137619 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SOnlyMine^B ^SEnabled^B ^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S海贼DOT ^t^N8^T ^SGUID^STMW:group:1O0nJss4OqNs ^SScale^F5854754999631868 ^f-52^SLocked ^B^SPoint ^T^Sy^N-87.6 ^Sx^F5659331852190693 ^f-47^t ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SUnit^Starget ^SType^Sdr ^SName^SStunned;~`CrowdControl;~`Disoriented ^SShowTimerText^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N0.9 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S递减 ^t^N9^T ^SGUID^STMW:group:1OVd1ZGbf2ml ^SScale^F4971050982965261 ^f-52^SRows ^N2^SRole ^N1^SLocked ^B^SPoint ^T^Sy^N236.7 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^Sx^F-5996267133843788 ^f-68^t ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Svalue ^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[Value:Short]~`/[ValueMax:Short] ^t^t^t^SCustomTex^SNONE ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SType^Svalue ^SPowerType^N4 ^STimerBar_EnableColors^B ^SSettingsPerView^T ^Sbar^T ^STextLayout^STMW:textlayout:1OVd9D4GvkSH ^STexts^T ^N1^S[Value:Short]~`/~`[ValueMax:Short] ^N2^S[Value:Short~`”/”~`ValueMax:Short] ^t^t^t^SCustomTex^SNONE ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^STimerBar_MiddleColor^Sffff0000 ^STimerBar_CompleteColor^Sffff0000 ^SEnabled^B ^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S能量条 ^SSettingsPerView^T ^Sbar^T ^SSpacingY^N4.8 ^SSizeX^F7997153406353401 ^f-45^SIcon ^b^t ^t^SView^Sbar ^t^N10^T ^SGUID^STMW:group:1Omla10moJGo ^SScale^F5030579766558724 ^f-53^SRole ^N1^SLocked ^B^SPoint ^T^Sy^N560.6 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^Sx^F8076298084935612 ^f-51^t ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Svalue ^SPowerType^N-1 ^SSettingsPerView^T ^Sbar^T ^STextLayout^STMW:textlayout:1OmlbkqoPbHu ^STexts^T ^N1^S ^t^t^t^SCustomTex^SNONE ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S生命 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F7496473499402244 ^f-44^SIcon ^b^t ^t^SView^Sbar ^t^N11^T ^SGUID^STMW:group:1OmlcrDqv=Yn ^SRows^N2 ^SLocked^B ^SPoint^T ^Sy^N102.8 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^Sx^F-7283160727420946 ^f-46^t ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^S消失 ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^STMW~`-~`Ding~`7 ^SEvent^SOnFinish ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N10.8 ^SName^S消失 ^t^N2^T ^SType^SSPELLCD ^SOperator^S>= ^SLevel^N0.1 ^t^Sn^N2 ^t^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1OPrKS2YlzX2 ^STexts^T ^N2^S[Duration:Floor:Hide(0)] ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^S死亡符记 ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^STMW~`-~`Ding~`7 ^SEvent^SOnFinish ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N10.2 ^SName^S死亡符记 ^t^N2^T ^SType^SSPELLCD ^SOperator^S>= ^SLevel^N0.1 ^SName^S死亡符记 ^t^Sn^N2 ^t^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1OPrKS2YlzX2 ^STexts^T ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.9 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^S暗影之刃 ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^STMW~`-~`Ding~`7 ^SEvent^SOnFinish ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1OPrKS2YlzX2 ^STexts^T ^N2^S[Duration:Floor:Hide(0)] ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^S暗影之刃 ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^STMW~`-~`Ding~`7 ^SEvent^SOnFinish ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N10.4 ^SName^S暗影之刃 ^t^N2^T ^SType^SSPELLCD ^SOperator^S>= ^SLevel^N0.1 ^SName^S暗影之刃 ^t^Sn^N2 ^t^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1OPrKS2YlzX2 ^STexts^T ^N2^S[Duration:Floor:Hide(0)] ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.9 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^t^SName^SCD ^t^N12^T ^SGUID^STMW:group:1Omlfg7CRlme ^SLocked^B ^SEnabledSpecs^T ^N260^b ^t^SPoint^T ^Sy^N131.2 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^Sx^N86.4 ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^S228224;~`208693 ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^STMW~`-~`Ding~`7 ^SEvent^SOnFinish ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N2^S[Stacks:Hide(0)] ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S刀扇 ^t^N13^T ^SGUID^STMW:group:1Oumv4bAoDkL ^SLocked^B ^SEnabledSpecs^T ^N261^b ^N259^b ^t^SPoint^T ^Sy^F-6210045968646148 ^f-46^Sx ^F7001685750710276^f-46 ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^S切割 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^STMW~`-~`Ding~`7 ^SEvent^SOnFinish ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N2^S[Stacks:Hide(0)] ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S切割 ^t^N14^T ^SGUID^STMW:group:1P8K0=7_uZ_e ^SScale^F7956133784322033 ^f-52^SRole ^N1^SEnabledSpecs ^T^N260^b ^N259^b ^t^SPoint^T ^Sy^F-7084174433446288 ^f-46^Spoint ^SLEFT^SrelativePoint ^SLEFT^Sx ^F7276115370442752^f-45 ^t^SColumns^N2 ^SIcons^T ^N1^T ^SCLEUEvents^T ^SSWING_DAMAGE^B ^t^SType^Scleu ^SCLEUDur^N10 ^SName^S普攻计数 ^SGUID^STMW:icon:1NgZ514JIFq2 ^SEvents^T ^N1^T ^SType^SCounter ^SCounter^Sk ^SEvent^SOnCLEUEvent ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Counter("K")] ^t^t^t^SCustomTex^S196912 ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^SSourceUnit^Splayer ^t^N2^T ^SCLEUEvents^T ^SSPELL_ENERGIZE^B ^t^SType^Scleu ^SCLEUDur^N1 ^SName^S阴影技巧 ^SGUID^STMW:icon:1NgZ514StO=K ^SEvents^T ^N1^T ^SType^SCounter ^SCounter^Sk ^SCounterAmt^N0 ^SCounterOperation^S= ^SEvent^SOnShow ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCLEUEvent ^SInfinite^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Counter("K")] ^t^t^t^SCustomTex^S暗影技巧 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^SSourceUnit^Splayer ^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S阴影技巧计数器 ^t^N15^T ^SIcons^T ^N1^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^t^N16^T ^SIcons^T ^N1^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^t^t^t^N84301^S~`~| ^Sprofile^S亡者无言~`-~`普罗德摩 ^^

^1 ^T^N1^T ^SShadow^N0.1 ^SAnchors^T ^N1^T ^Sy^N-10 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^t^SSize^N14 ^t^SGUID^STMW:textlayout:1PBPjzCD6Chd ^SName^Sbuff ^t^N84301^S~`~| ^Stextlayout^STMW:textlayout:1PBPjzCD6Chd ^^

^1 ^T^N1^T ^SAnchors^T ^N1^T ^Sx^N1 ^t^N2^T ^Sy^N-8 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^Sn^N2 ^t^SSkinAs^SCount ^SName^S伤害数字 ^SStringName^S绑定/标签 ^SSize^N10 ^t^N2^T ^SShadow^N0.2 ^SAnchors^T ^N2^T ^Sy^N-2 ^Sx^N1 ^t^Sn^N2 ^t^SName^S伤害数字 ^SStringName^S叠加数量 ^SDefaultText^S[Duration:TMWFormatDuration] ^SSize^N17 ^t^SGUID^STMW:textlayout:1OPrKS2YlzX2 ^SName^S图标样式~`2 ^Sn^N2 ^t^N84301^S~`~| ^Stextlayout^STMW:textlayout:1OPrKS2YlzX2 ^^

^1 ^T^N1^T ^SAnchors^T ^N1^T ^Sy^N-2 ^t^t^SSize^N16 ^t^SGUID^STMW:textlayout:1OVd9D4GvkSH ^SName^S连击点 ^t^N84301^S~`~| ^Stextlayout^STMW:textlayout:1OVd9D4GvkSH ^^

^1 ^T^N1^T ^SSize^N14 ^t^SGUID^STMW:textlayout:1OmlbkqoPbHu ^SName^S生命值 ^t^N84301^S~`~| ^Stextlayout^STMW:textlayout:1OmlbkqoPbHu ^^

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